We're so close now
Spectrum Break » Devlog
With the art for the steam page done we're now almost ready to reveal the release date. Neither of us had made a trailer before so it's taken some time.
The finishing touches have been added, with steam cloud sync and achievements.
We're so close now. Get hyped.
Changelog
Finished steam box art.
Added steam api, achievements, and cloud sync.
Added the api of a console we were accepted to.
Added a new type of block.
Added a texture to static blocks (the platform you start on).
Added a setting to disable the background falling stars (for lower end machines).
Increased tutorial image size.
Optimized credits.
Increased physics accuracy.
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Spectrum Break
Spectrum Break is a synth-infused physics platformer, where you reshape levels with neon light.
Status | Released |
Author | Jason Hein |
Genre | Platformer, Puzzle |
Tags | 2D, blocks, Colorful, gamepad, Neon, Physics, Puzzle-Platformer, Singleplayer |
More posts
- Spectrum Break just released on Android!Nov 23, 2018
- Spectrum Break is releasing on Android November 23rd!Nov 09, 2018
- Android port is now in betaAug 14, 2018
- Full Game is Now Available on Itch.io for $8.99May 09, 2018
- Getting attached to our workFeb 24, 2018
- Spectrum Break Soundtrack - Synthetic OceanFeb 03, 2018
- We want your cool steam achievement ideasJan 26, 2018
- Final firework effectsJan 20, 2018
- I now work on Spectrum Break full time!Jan 16, 2018
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