We're so close now


With the art for the steam page done we're now almost ready to reveal the release date. Neither of us had made a trailer before so it's taken some time.

The finishing touches have been added, with steam cloud sync and achievements.

We're so close now. Get hyped.

 

Changelog

Finished steam box art.

Added steam api, achievements, and cloud sync.

Added the api of a console we were accepted to.

Added a new type of block.

Added a texture to static blocks (the platform you start on).

Added a setting to disable the background falling stars (for lower end machines).

Increased tutorial image size.

Optimized credits.

Increased physics accuracy.

Get Spectrum Break

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