Powering out levels and mass testing
This week I've been organizing friends to playtest the first 32 levels of the game. It's about an hour of gameplay so far. To smooth out the learning curve I've ended up adding a lot more levels before the arrow platform is introduced than I expected. So it looks like each new platform type will be used for 20 levels. Either way, the results have been good. :)
The first video above shows level 39 and all it's glory. There is a lot you can do with some simple force physics, and it's an interesting twist to what people expect of moving platforms.
The second video reveals where the secret platform is in level 2. Each level has an invisible red box that is revealed when something comes close. When you activate a secret box and finish the levels, that level shows up as red in the level select menu.
The third and final video shows a simple puzzle from the demo, because I don't want to spoil the puzzles of the later levels. ;)
Files
Get Spectrum Break
Spectrum Break
Spectrum Break is a synth-infused physics platformer, where you reshape levels with neon light.
Status | Released |
Author | Jason Hein |
Genre | Platformer, Puzzle |
Tags | 2D, blocks, Colorful, gamepad, Neon, Physics, Puzzle-Platformer, Singleplayer |
More posts
- Spectrum Break just released on Android!Nov 23, 2018
- Spectrum Break is releasing on Android November 23rd!Nov 09, 2018
- Android port is now in betaAug 14, 2018
- Full Game is Now Available on Itch.io for $8.99May 09, 2018
- Getting attached to our workFeb 24, 2018
- We're so close nowFeb 17, 2018
- Spectrum Break Soundtrack - Synthetic OceanFeb 03, 2018
- We want your cool steam achievement ideasJan 26, 2018
- Final firework effectsJan 20, 2018
- I now work on Spectrum Break full time!Jan 16, 2018
Leave a comment
Log in with itch.io to leave a comment.